Rules Index
Welcome to the SORC Basic Rules. Each section below is its own page with detailed information and cross-references. Start with Character Creation, or jump to any section using the links below.
In the Box
What's included in the SORC starter set and how to use each component.
Character Creation
Step-by-step guide to building a new character from race selection through final stats.
Attributes
The six core statistics (Strength, Agility, Cognition, Perception, Acuity, Spirit) that define character capabilities.
Talents, Skill & Traits (TST)
The active and passive character-development systems that define specialization, expertise, and playstyle.
Progression: Level, Growth and Rank
Advancement mechanics including character levels, ranks, stat growth, and ability progression.
Vitality: Life, Mana, Stamina & Endurance
The four resource pools that govern survival, spellcasting, abilities, movement, and daily action.
Alignment, Religion & Higher Power
Alignment choices, Higher Power devotion, and the rules that connect them to character abilities.
Main Class Trees
16 distinct class trees with paths, branches, and abilities spanning from Common to Divine rank.
Professions & Social Roles
Career specializations and expertise systems paired with talent trees for character development.
Playable Races
All 30+ races available to players, with traits, aptitudes, and cultural details.
Notable Races Not-Playable
Powerful or unique races encountered in the world but restricted from player selection.
Combat
Combat mechanics including attack rolls, damage calculation, critical hits, and special techniques.
Movement & Environment
Movement rules, terrain navigation, encumbrance, visibility, and environmental hazards.
Active Conditions
Status effects and conditions that affect character abilities and combat performance.
Mapping
Grid systems, distance measurement, positioning rules, and tactical gameplay guidelines.
Time
How time progression works including turns, rounds, days, years, and character aging.
NPCs & MAC of Essentia
Rules for creating and running NPCs, setting difficulty, and animal companions in combat.
Armaments & Equipment
Weapons, armor, accessories, artifacts, gear, markets, valuables, and currency.
SORC Cards
The card system for equipment, discovery, abilities, and rewards in gameplay.
Companions
Rules for acquiring, bonding with, and managing non-player character companions.
Loot and Discovery
How to reward players with treasure, magical items, and discoveries during gameplay.
Prestige & Legacy
The reputation and social standing system that reflects a character's place in the world.
Politics & Roleplay
Standing, reputation, titles, affiliations, factions, NPC disposition, and social roles in the world.
Trials of Combat Currency
Special currency earned and spent in competitive combat scenarios and ranking systems.
Game Features
Gameplay systems including home & family ownership, love quests, companion raising, encounter tokens, and card management.
Formulas Reference
Quick reference tables for all mechanic calculations, cooldowns, damage, healing, and bonuses.
Wellness
Wellness governs recovery, decline, and the way a character's condition affects Apex and Spirit.
Aura
A character's physical presence, life stage, and the impression they carry into the world.
Appendix
Additional reference materials including armament proficiency, ranks, and GM guidelines.
Glossary
Essential terms and definitions for understanding SORC mechanics and world terminology.